Fallout 4 what is the best armor. Basic information about power armor

Power armor is a special type of equipment in Fallout 4, as it functions not as a simple armor, but as a vehicle that gives the player incredible protection. Compared to the previous parts of Fallout, then in part 4 for Power Armor, Energy Cores are needed. This article details all the information about this armor, its modifications, repair elements and locations.

All about power armor:

Basic information about power armor

Whatever state Power Armor is in, it increases the damage dealt by your melee strikes, increases your maximum load rating, prevents fall damage, and when wearing a helmet, allows you to stay underwater for a long time.

  • for longer core operation, you can use one of the special perks;
  • thanks to the armor, the carried weight and resistance increase, but the movement speed decreases;
  • there is the possibility of fast movement and sneaking;
  • power armor increases strength by 11 units;
  • thanks to jetpacks and other mods, power armor can be modified;
  • mods can be obtained during crafting and completing quests;
  • Vendors that sell Power Armor Parts have Cores.
  • as a rule, there are several cores near power armor;
  • armor needs regular repair;
  • when using armor, the rest of the armor bonuses are lost;
  • power armor can be easily stolen, so leaving it unattended in the Wasteland, take out the core;
  • armor that was last used is indicated on the map with a special marker;
  • any companion of the protagonist can also be dressed in power armor, while nuclear blocks are not needed.


  • X-01;
  • T-45;
  • T-51;
  • T-60;
  • Raider Power Armor.

How to get Power Armor in Fallout 4

  1. purchase from merchants;
  2. find at the stations of the Red Rocket;
  3. power armor is used by the Atomic Cats and the Brotherhood of Steel;
  4. Start the second main story quest - When Freedom Calls. After leaving the Vault, talk with Codsworth, go to Concord and help the inhabitants in the Freedom Hall;
  5. go to the Red Rocket, which is south of Vault 111. On the north side of the lake you will find a fallen virtiberd. Power armor is at the bottom, so you need to stock up on anti-radians;
  6. head east from Hagan Fort, there you will find a trailer graveyard. Kill all the ghouls, hack the terminal and get access to the safe containing the key. It must be used on a sliding door.


nuclear blocks

Power armor functions thanks to nuclear blocks. Their charge is consumed during the following actions:

  1. using VATS;
  2. run;
  3. powerful attacks;
  4. acceleration.

Once the battery is fully charged, your movement speed will slow down, but you will still be able to use VATS and deliver powerful attacks. If during the discharge of the battery you have another one with you, then the replacement will occur automatically.

Nuclear blocks are pulled out of old generators, which can most often be found on rooftops and basements, or bought from merchants. You can make fast travel without removing armor and even with a completely discharged battery.

Thanks to a small indicator in the lower right corner of the screen, you can see the battery level, as well as the number of spare blocks.


How to get charges for power armor

  • you can sell an almost dead battery for the price of a new one;
  • merchant buildings in Diamond City;
  • Steal a charge of Power Armor from any character. When he starts to lick out of her, quickly press Save\Load . The character will appear with a new battery and armor. After waiting a few seconds, you can again steal the battery and repeat this an infinite number of times;
  • quite often, batteries can be found in ammo boxes;
  • in the Root Rat Cave, which is located behind the Red Rocket gas station in the Sanctuary Hills;
  • in the cemetery of old robots, near the combat robot in the container;
  • During the quest "Freedom's Call", Talon emerges from the sewers. There is also a charge;
  • in the bow of the ship "Northern Star", inside the generator;
  • Westor trailer. There is a locked wagon on the road between Greygarden Farm and Weston Station;
  • Vault 81;
  • Warehouse "Mass Fusion";
  • in one of the boxes on the observation paste "Bravo";
  • opposite Milton Hospital;
  • behind a door with a combination lock on pumping station, which is east of Finch's farm;
  • in the federal food warehouse, in the generators in the catacombs and on the street;
  • roof of a ruined store Hardware » at Lanky John's junkyard;
  • in generators on the roofs of the Boston building;
  • in the basement of the US Air Force Station "Olivia";
  • Minuteman Castle, in the basement;
  • Arkjet Systems, in the basement;
  • Kendall Hospital, in the generator on the lower tier;
  • the Pickman Gallery, in the gym and dining room;
  • military transport;
  • Checkpoint on the border of Cambridge;
  • armored personnel carrier;
  • National Guard training camp;
  • inside a trailer at Fiddler's Green.


Power armor consists of a set of armored components and a frame. Each piece of armor increases defense. You can use the frame even without elements. Thanks to it, you will also be protected from falling and damage, increase damage in close combat, and be able to carry more things.

Over time, the elements of the armor are damaged. The status of the elements can be seen on the left side of the screen. If they are red, they are badly damaged and need to be replaced. If there are empty sections on the indicator, then the element is destroyed or completely absent.

To remove or attach a new element of armor, it must be selected in the "Items" - "Clothes" tab or in the workshop. Elements are being repaired in the power armor workshop. You must select the damaged component and press the spacebar.


Power armor can change color, increase protection, reduce energy costs, add temporary effects and bonuses to parameters thanks to modifications.

Most modules require glue, springs, aluminum, copper, etc. to be upgraded.

Different mods can be applied to different parts of the armor to activate powerful bonuses. Generally, mod effects are based on functional armor components. For example, arm mods increase melee damage, and leg mods increase damage when jumping on opponents from above and movement speed. A jet pack is used to increase mobility, a helmet is equipped with a flashlight, and thanks to the Tesla coil in the torso, opponents near the hero receive energy damage.

To gain access to cool armor modification options, you need to develop the Blacksmith, Science and Gunsmith skills.

Foreword...

About power armor

power armor- the most powerful type of armor in Fallout 4. A character in power armor turns into a "mini-tank", capable of fighting alone against an entire army.

In addition to increasing the protective characteristics, power armor also provides unique features - for example, the ability to safely fall from a great height.

Some facts:

  • As with other items, there are many modifications to power armor;
  • In power armor, you can enter buildings;
  • Power armor stays where you left it, you can't "put" it in your inventory;
  • To use power armor, you need a special "charger".
Power armor can be found throughout the Commonwealth, mostly in old military bases.

Healthy Power Armor greatly reduces the damage you take. However, unlike normal armor, pieces of power armor can take damage, which reduces the overall level of protection.

Power Armor, whatever state it's in, increases the damage of your melee attacks, increases your maximum load capacity, prevents fall damage, and, if you're also wearing a helmet, allows you to stay underwater longer.

To get out of the power armor, hold [E].

If at the time of depletion of the used nuclear block you will have another of the same block with you, the replacement will be made automatically. Otherwise, you'll either have to find a new nuke to restore the functionality of the power armor, or leave the suit.

Nuclear blocks can be pulled from old generators or purchased from merchants.

Power armor elements


Power armor consists of two main parts - a frame and a set of armored elements.

Each piece of armor attached to the frame increases your damage resistance, but the frame of power armor can be used even if it does not have any elements on it. Such a frame will still protect you from fall damage, give you increased melee damage, and also allow you to carry more weight.

Armor pieces can take damage. When you are in power armor, the status of the armor elements is displayed on the suit icon on the left side of the screen. Elements painted red are severely damaged and must be replaced. If any section is empty, this means that the corresponding element is either missing or completely destroyed and must be replaced.

You can also check the status of a piece of armor by selecting it from the Clothing section of the Items (Previous) tab or from the Power Armor Workshop screen.

To attach or remove an armor piece to a frame, select it from the Clothing section of the Items tab.

You can also add or remove armor pieces by using the Power Armor Workshop, or by approaching your Power Armor and pressing [R] to bring up the Move Items menu.

Power Armor Repair


You can repair damaged armor pieces at any power armor workshop. If you have the required components, select the damaged item on the Items page and press [Space]. If you don't have the required components, select an item and press [Space] to see what components are required.

Power Armor Mods


In the Power Armor Workshop, you can also install and remove Power Armor Mods. Mods can increase damage resistance, change armor colors, reduce energy consumption, and add bonuses to parameters and temporary effects.

In the future, you can wear on the frame:

  • Power Armor Helmet
  • Power Armor Torso
  • Power Armor Right Arm
  • Power Armor Left Arm
  • Power Armor Right Leg
  • Power Armor Left Leg

Power Armor Marker


If you get out of the power armor, a marker will automatically appear on the map showing the location of the armor. the marker marks only the set of power armor that you used the last time. You will have to look for the previous sets yourself.

nuclear blocks

Nuclear blocks (Fusion Core) - power armor works on nuclear blocks. The charge of the nuclear block is reduced when the following actions are performed:

  • acceleration;
  • powerful attacks;
  • using VATS
After the charge of the nuclear block runs out, your movement speed will decrease, and you will not be able to carry out powerful attacks and use VATS.

About the location of nuclear blocks


Nuclear blocks can be found everywhere. There is also a map on which many things are marked, including the location of nuclear blocks. Here is the map itself - in order to leave only the locations of nuclear blocks, it is worth crossing out everything except FUSION CORE. Happy searching!

Equipment when found

The higher the level of the character, the better the power armor comes across.
That is, it will not work to immediately collect the T-51 or T-60 at a low character level.

All sets of power armor (with some exceptions) are random in nature, so in the same place you can find word armor in which there will be one of the parts - for example, a leg or several parts at once...

This set is missing:
Power Armor Helm
Both hands of power armor
Left Leg Power Armor

Power armor T-45

TTX Armor T-45 slightly higher than Raider Armor. Repairs and upgrades are priced the same as Raider Armor.

The very first power armor which will come across to you along the storyline. Immediately from Vaults 111 follow in Freedom Museum and do quests Preston Garvey. The armor will be on the roof.

After you get into adventures.
Where to find: Head east from Vault 111 and reach the Robotics Disposal Ground. Here you will find several batteries and "Fat Man", that is, "tactical hand-held nuclear grenade launcher."

On the southeast of this place, on the way to the USAF Satellite Station Olivia among the wreckage There is also Power Armor itself.

Also partially T-45 armor can be found underwater, at the crash site of a rotorcraft in Covenant Lake.

Where to find: heading from Vault 111 southeast to Rocket Red Red Rocket (where the Dog companion is located). In the north of the lake and there are debris.

Important: The radiation level is high, be careful. Dive in and find what you're looking for.

More parts of the T-45 armor (torso and helmet) can be found, if you move to southeast of the lake and reach the shipyard Irish Pride Industries Shipyard. Another vertibird has crashed here, and armor pieces will be among its wreckage.

Another frame of power armor can be found on one of the plates of the location "Satellite Dish Revere Beach" (Get ready to meet the pressure of super-mutants). Sometimes you can also find the Fat Man there.

Power armor T-51

Average of all kinds Armor t-51 in terms of performance characteristics a little better than Armor T-45. Repairs and upgrades cost a little more than Armor T-45. T-51 hard to find fully equipped if you're below level 20.

Can be found on a Towed Trailer near the Airport. She will be in a cage. You will need to hack the terminal.

Additionally:


This armor can be found south of Vault 111. Get to Fort Hagan in the east and find Fiddler's Green Trailer Estates. There are a lot of ghouls waiting for you here.

Then hack the terminal, take the key from the safe and open the trailer. Power armor will be inside.

Power armor T-60

Slightly better than T-45 And T-51, and also slightly worse than X-01.

Occurs in the storyline Initiation into the Knights of the Brotherhood of Steel will give you Power Armor T-60(Painted in the colors of the Brotherhood of Steel) .
The T-60 is hard to find fully equipped if you're below level 25-30.

Training ground of the National Guard

You can also find an incomplete set in the bunker (on which there are two turrets) next to the location "Training ground of the National Guard"

South Boston Military Outpost

Another set of T-60 Armor can be found near "South Boston Military Outpost".

If we talk about what is the best Power armor in Fallout 4, then there is no doubt - this is the X-01. Developed with the help of US Army specialists, it bypasses pre-war counterparts in all respects and provides the best protection.

Its advantage is ultra-light, but at the same time very durable materials and reinforced seams with ceramic inserts. Let's take a closer look at the parameters of the best armor in Fallout 4.

Standard performance, no upgrade

  • Damage Protection - 220;
  • Protection against energy damage - 140;
  • Radiation protection - 150.
  • Damage Protection - 220;
  • Protection against energy damage - 210;
  • Radiation protection - 300.

limbs

  • Damage Protection - 170;
  • Protection against energy damage - 110;
  • Radiation protection - 150.

Total weight:

  • 92 kg.

Total price:

  • 1220 coins.

Best Power Armor in Fallout 4

About paint and material modifications

The armor does not have any special improvements - everything that is available in these sections for it is also available for other types of Power armor.

How to get a?

After reaching level 28, it is possible to find one of the armor elements on one of the frames in locations that the player has not visited before. There is also a small possibility that Rowdy from .

The helmet can be fished out of a merchant on the Prydwen using a fat man or other methods.

There are also several almost fully equipped options that can be found by watching the video attached to the article.

If you do not want to bother, then use the console - open it through the "~" key and enter player.additem [number indicating the amount].

Armor IDs:

  • Helmet - 00154AC5;
  • Torso - 00154AC8;
  • Left hand - 00154AC3;
  • Right hand - 00154AC4;
  • Left leg - 00154AC6;
  • Right leg - 00154AC7.

Notes

The best Fallout 4 Power Armor bears a strong resemblance to the New Vegas Leftovers armor and the upgraded armor from the second part of the game. Apparently, it is the same Enclave armor, or one of its early prototypes. Only she has a mention of the organization in the form of the prefix "X" in the name.

The helmet has lights placed in the eyes, while the rest of the game has them on the forehead.

Sometimes when using the jetpack, the fire remains, but nothing is consumed - this bug can be fixed by reusing the backpack.

In the game Fallout 4, the situation with clothes is quite confusing. If you do not take into account, but talk only about casual clothes, there are two options - full suits or armor from parts, consisting of separate elements for the limbs, torso and head. Some costumes can be worn UNDER parts - for example, the costume from Vault 111.

In full suits, protection is usually simply “none” - they are often worn by the characters in the game that you kill in the story, . More reliable protection against different types damage (physical, energy and radiation) gives composite armor, but their search is no less difficult than understanding what exactly they offer and in what combinations.

Countless raiders, shooters, super mutants, merchants and other public can find various options armored, soundproof, lead, reinforced, enameled and other types of armor, looking at which, some players lose the desire to understand all these subtleties. Let's help with this.

Looking for legendary enemies

You can buy armor or its elements from merchants, marked "Legendary" - indicated by an asterisk to the right of the name, which has one or another unusual property, such as increasing the speed of restoration of action points, halving damage when falling from a height, or reducing damage by 15% from robots (more than 20 such properties are available for armor). This armor can also be obtained from randomly occurring legendary enemies in the game. Especially in insects.

However, you can try to reduce this randomness to a minimum and look for a meeting with such enemies purposefully. To do this, there are many locations available on the map, for example, the National Guard Training Ground, Jamainka Plain, Supermarket and many others that do not say "CLEARED". That is, you have not yet killed all living things there, or after your sweep, the location was again inhabited by enemies.

Approaching the location, save the game, go into it, find a legendary enemy, defeat him and see what weapon or armor with which property he gives. If you don't like a mod, you can load a save and try again, as armor drops and mods are randomly generated! Or not saved, but then several game days must pass for opponents to reappear in this location, after which the above actions can be repeated again.

We also note that there is a mod that increases the frequency of occurrence of legendary enemies (at least, this is how it is conceived - after installing it with a 20-fold increase in the number of legendary enemies, they ceased to meet me at all). In addition, there are console commands, which can assign any legendary property to any weapon and armor. But players on PS4 and Xbox One consoles cannot take advantage of this.

This way, you can tailor gear to suit your playstyle: some people like getting more shots in VATS mode, while others prefer being able to deal more damage to super mutants or get an increase in S.P.E.C.I.A.L.

However, in this case we are talking about a composite armor of six components, and we are interested in what is dressed under them. At the start of the game, this is the Crafted Vault 111 Jumpsuit.

There are also interesting outfits that increase two points by one, such as the synth hunter uniform or army uniform (+1 to strength and dexterity).

There are also varieties of basic clothing types, like the Dirty Army Uniform, etc., but the hunter uniform is more interesting as it already has resistance to external influences. Army uniforms can be found at the Riflemen mercenaries, at the National Guard Training Grounds, or at Jamaica Plain.

Ballistic polymer fabric

So, we have decided on the basic clothes that we are going to improve. Now we need to learn how to do it on a workbench to improve armor. This is necessary, which is inevitable in the course of the main storyline. There are a lot of people in the Underground, but we are interested in the PAM assault robot.

For PAM, you need to complete several quests related to opening the caches of the intelligence department. On the Internet, opinions on exactly how many quests need to be completed vary. I did three PAM quests to find caches, but even before them, the Mercer Station quest is given, in which two simple machine gun turrets need to be installed in the Zimonja Outpost settlement. I also made two quests for Dr. Carrington (he also lives in the headquarters of the Underground) - "Night Boston" and "The List of the Killed", and several quests for technician Tom to install MILA devices on the roofs.

Sooner or later, a character called the Drummer should speak to you in the Underground and inform you that Tom wants to talk to you. Apparently, you can complete these quests in any order and their number itself can be a random number.

As a result, technician Tom should talk about intelligence and its coolest technologies. After that, you can buy armored clothing from him, and we will get the ability to create a ballistic polymer fabric on suitable types of clothing. For example, the hunter form initially has a defense of 30-15-15.

However, after applying a class 5 bulletproof layer to it, the protection grows to 140-125-15.